v5 Changelog
-Altfires added to Chainsaw, Rotary Cannon, Hellfire Launcher and Cerberus Rifle!
-Chainsaw's altfire does a powerful sweep that can hit multiple enemies.
-Rotary Cannon's altfire can fire grenades, using 1 Rocket per use.
-Hellfire Launcher's altfire fires a spread of flames, requiring 10 Cells per use.
-Cerberus Rifle's altfire shoots bouncing plasma that splits into smaller
projectiles on impact. Requires 3 Cells per use.
-Fist & Berserk damage randomisation tweaked.
-Shotgun fires 1 tic faster, does slightly more damage
-Demolition Shotgun can gib foes at point-blank range
-Added a windup animation and sound for the Rotary Cannon.
-Rotary Cannon deals more damage per shot
-Hellfire Launcher fires faster, rockets are faster
-Added a GLDEFS lump, adding dynamic lights to all player attacks and projectiles
-BFG 21XX's projectile does more damage, and deals additional splash damage on impact
-BFG 21XX visual effects improved
-New gibbing sound effects added
-New item and weapon pickup sounds added
-New Status Bar graphic added
Files
Get Vehement: Violent Weapons v6
Vehement: Violent Weapons v6
a funky purple weapon mod for Zandronum/LZDoom
More posts
- Violent Weapons v6 changelogAug 04, 2024
- v5 small updateJul 30, 2024
- Credits!Jun 14, 2024
- v4 ChangelogDec 09, 2023
- v3 ChangelogDec 03, 2023
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