Lumen's DEHACKED Depot
A downloadable mod
Here's a collection of tiny, lightweight DEHACKED mods you can run to alter your typical DOOM experience in small ways to speed up the gameplay, or add a bit of tension without adding or replacing any graphics or sounds. Unless marked otherwise, these addons can run on any port you wish, from Chocolate to Crispy Doom, to DSDA-Doom, or Nugget!
You can run just about any combination of these mods with no conflicts, so mix and match to find your ideal Doom experience!
Ammo Capped - Ammo capacity is reduced by roughly a third. Shotguns and shell pickups give half their normal ammo. Make every shot count!
Faster Weapons - Weapons fire and switch faster and your projectiles move faster. This also speeds up Cyberdemon rockets! Be careful!
(This can conflict with some levelsets that use DEHACKED.)
New Graphics/Sounds - Replaces Pistol/Chainsaw sprites. Replaces the Pistol, Shotgun and Chaingun sounds, and replaces the item pickup sound. Intended for use with Faster Weapons.
Reduced Monster HP - Enemy HP reduced by roughly 33%. Lost souls have 50% less health. Spongy enemies begone!
Wounded Guy - Doomguy starts with only 50 HP. Max health is capped at 150 instead of 200. Soulspheres only give you 75 health.
Hard As Nails! (MBF21) - Remixed monsters with a bit less health but more aggressive and throwing more projectiles, a bit like having Fast Monsters enabled, plus a few surprises. Shotgunguys, Chaingunners, Archviles, the Cyberemond, the Spiderdemon and the Icon of Sin have not been changed. To play with Ultimate Doom, run lm-HardAsNails_UD.deh instead. Not compatible with Reduced Monster HP.
Download
Click download now to get access to the following files:
Development log
- Hard As Nails / SFX Update!20 days ago

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