v5 "Ironclad" Changelog
+Weapons have unique pickup sounds
+New health, armor and ammo pickup sounds
+New sprites for the Soulsphere and Backpack and Berserk
+New health and armor sprites, modified from Tesefy sprites
+Health bonuses give 2 health instead of 1
+Armor Reworked - all armor reduces damage by 70% and maxes out at 300
+Armor bonuses give 5 armor, green armor gives 75, blue armor gives 150
+Berserk gives 100 bonus health, maxing out at 200 health
+Megaspheres replaced with Restoration Spheres, which give 100 bonus health and 300 armor
+Added quit messages
-Bullet puffs appear when shooting enemies and "flip" correctly
-Slinger altfire reworked - shoots nails in a cross shape
-Slinger altfire nail damage reduced from 15 to 12
-Slinger altfire is 10 tics slower
-Slinger altfire projectile has new sprites, edited from Skelegant sprites
-Added missing reload sound effect to Slinger altfire
-Removed Stormer projectiles' unsightly particle trail effects
-Fixed Cacosaw projectiles unintentionally traveling through map geometry
-Fixed Masher using up twice as much ammo as intended
-Decimator now properly gibs enemies in extreme close range
-Added missing sound for Masher's dry click
-Cacosaw primary attack now pierces enemies on both attack frames
-Increased Cacosaw primary's close-range damage output
-Increased Cacosaw primary's piercing damage from 8 to 11
-Reduced Gigas Device's altfire explosion range from 3080 map units to 2400 map units
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Obliterator
an overkill mod for GZDoom 4.11
More posts
- v4 Changelog29 days ago
- v3 ChangelogOct 05, 2024
- v2 ChangelogSep 12, 2024
- CreditsSep 12, 2024
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